Screwdriver
Using provided measurements I began constructing a basic outline of the general shape and size of a screwdriver. Upon completion of that, using the free form curve tool and near o-snaps I created the actual tool outline.
For the actual tip of the toy tool I decided to create a phillips head screwdriver. My decision though posed an interesting challenge as it was a bit difficult to achieve the proper shape. I first started by creating a polygon curve as a four pointed star. At this point I tried different means of extruding to create the proper shape but kept ending up with an inverted tip, the wrong shape, or the wrong part differencing. With frustration I briefly gave up on the assignment.
After taking some time to reassess how to approach the problem I discovered a solution. I first created a plane at the end of the screwdriver tip and split the handle and metal stem from the tip. I then lofted two stars of varying size together to create the proper shape of a phillips head screwdriver. From that point it was simple to split the tip using the lofted surface and union the phillips head tip to the rest of the screwdriver.
In the end my final product came out in my opinion great for the level of skill I had been learning in Rhino at the time. If I were to return to this project I might find myself wanting to improve the phillips head on the toy screwdriver and even create a version that is more realistic.
Here is a brief gif of the whole process...
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