Reverse Engineered Camera

Reverse Engineered Object Project


For this project, the goal was to take a real life object and through Rhino reverse engineer it into a 3D model of itself. Precise measurements and careful planning was very helpful in this process. I chose my 75 mm. Argus Lumar camera. This camera holds sentimental value to me because of my long standing history with cameras and personal love for them.

Research

Using an image of my camera and a piece of paper to jot additional notes I measured the various parts of the camera to gather precise measurements. Once I was satisfied with my prep work I began to create my reverse engineered object. The measuring was a bit tough overall though as I would sometimes have to go back and check measurements for accuracy or find something I had not noticed and did not measure it yet.

Reverse Engineered Old Camera

To start creating my camera I first created a perimeter that was slightly larger then the camera so I would know if any proportion did not fit into the box I had sized it incorrectly. From there I started constructing the basic shape of each element by using solid forms or creating curves and lofting them.

After creating the basic shape I moved on to tinkering with the shape trying to make it look more rounded and complete like the final product shape. I also worked on adding some of the larger features like the metal plates, viewer, and lens.




From there I added some details of the other features like putting a mirror in the viewer and glass on the lens.

Top Angle View, Can see the Detail of Viewer.

 Top View, Can see the Detail of Viewer.
Front View, Can see the Details of Lens.

After completing a lot of the shape and large features I came in and added details like screws, ridges, textures, labels, etc. This ended up being fairly fun and time consuming to do. To get the camera ridges and dot texture I had to use a lot of arrays which really bogged down Rhino. By the end of the project I think Rhino hated me.



A gif of the overall construction...

I learned a lot from this project and I mean a lot. This project really tested my skills on Rhino as I had to use almost every skill I had learned till this point to complete the project. I even learned some new skills to better complete the reverse engineering. I think this assignment provided me with the skills, tools, and knowledge of how to create realistic models and prototypes in Rhino. This ability to create models could be a potential resume builder as being able to create an 3D model of a prototyped object would be very useful in my future career. For a client to be able to see what they will be getting in the future could be a huge game changer in terms of catching good clients.

Render Library

These are some images of my renderings... I am very happy with how the project turned out overall but do feel my renderings could use improvement. I am not particularly great with lighting the pieces.

 Exploded version of reverse engineered camera. (1)

 Exploded version of reverse engineered camera. (2)

  Exploded version of reverse engineered camera. (3)

  Flash reverse engineered camera.

Completed version of reverse engineered camera, Front. (1)

 Completed version of reverse engineered camera, Back. (2)

 Completed version of reverse engineered camera, angle. (3)

  Completed version of reverse engineered camera, back open. (4)

 Completed version of reverse engineered camera, back open. (5)

 Completed version of reverse engineered camera, army. (5)

 Completed version of reverse engineered camera, army. (6)


Part of reverse engineered camera, army. (1)

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